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window.Elm

elm-watch is basically just elm make in watch mode, so the output format is using the good old window.Elm global.

elm-watch even requires window.Elm to exist. That global variable is key to make hot reloading work. (Technically, globalThis.Elm is required to exist. See below.)

In short: Keep it simple and load the built Elm JS in its own <script> tag and you’ll be fine.

If you’re coming from webpack, Parcel or Vite, you need to update your JavaScript entrypoint like so:

-import { Elm } from "./src/Main.elm";

const root = document.getElementById("root");
-const app = Elm.Main.init({ node: root });
+const app = window.Elm.Main.init({ node: root });

Regardless of whether you use a bundler or just standard imports, don’t be tempted to import the built Elm JS:

// 🚨 WRONG! Don’t do this!
import Elm from "./build/main.js";

// 🚨 WRONG! Don’t do this either!
import "./build/main.js";

Instead, load the built Elm JS in a separate script tag, without any type attribute:

<!-- 🚨 WRONG! Don’t do this! -->
<script type="module" src="./build/main.js"></script>

<!-- ✅ Correct! No `type` is the way to go. -->
<script src="./build/main.js"></script>

Why? Because of scripts vs modules. Back in the day, only JavaScript scripts existed, but since the import syntax came along we also have modules. They are essentially two different modes for JavaScript with slightly different behavior.

  • Module mode is enabled via the type="module" attribute on the <script> tag, or by using import to load a file.
  • Script mode is used for everything else.

The built Elm JS is simply not made for module mode:

  • It does not use the export keyword, so there’s nothing to import from it.
  • It uses an old-school technique to create the window.Elm global: It basically does this.Elm = stuff. In script mode, this refers to the global object, which usually is window. The reason for using this is to make Platform.worker programs usable in Web Workers and Node.js (where window does not exist). But in module mode, global this is always undefined.

If you use a bundler, importing the built Elm JS can have additional downsides:

  • The bundler might rewrite that global this mentioned above to exports (a local object) in an attempt to support importing old-school packages. However, then window.Elm won’t be created.
  • The bundler might waste time parsing the whole built Elm JS file for nothing.

elm-watch could replace the this in the built Elm JS with globalThis which the modern way of getting the global object no matter what environment. But elm-watch takes a very conservative approach: For elm-watch make, the built Elm JS is just the output of elm make with no modifications at all. Patching that output is not the job of elm-watch, and would lead to the question of where to stop. You can choose to make that modification in a postprocess script, though, if you really feel like it.

Having window.Elm.Main.init() in your code might feel ugly and old-school compared to using import, but I think it’s fine:

  • It’s simple.
  • It’s just going to affect one line of your code.
  • It lets you decouple your Elm completely from all other JavaScript.
  • It makes hot reloading work without any setup.
  • And it can even be good for browser caching! Your Elm code might change very often, but some JavaScript code (perhaps using an npm package) might be very stable and can then be cached independently from the compiled Elm code.